Sunday, November 6, 2016

Sorcera's Sucky First Draft

First drafts suck. And it's okay.
The first draft of Sorcera sucked, and that's okay.
I think it's really important to make things that aren't amazing. Actually, the act of making thing at all, even if it's shit, is pretty amazing. To make something that doesn't suck is even better. But at some point, all of us kind of suck, and for me, that was the first draft of Sorcera (and many other first drafts, but we can get into that later, maybe). So now, I want to share with you the shitshow that was the first draft of Sorcera, and laugh about it together. Just cuz that makes me happy.

1. The coven lived in a giant magical library in NYC, similar to Grimmauld Place.

Okay, Sorcera did start out as a 9th grader's magical fantasy, so it's kind of okay. But it was an obvious ripoff of Harry Potter, and I never even explained how they'd gotten the place. It was huge, but the hugeness was useless, as things only ever really happened in the lobby, kitchen, and bedrooms. Characters could go hide somewhere if they were mad. And the library wasn't even magic itself; it was just a regular, big building with marble walls. Which is pretty. But useless. Especially when a large space like that would be expensive and/or useless in NYC.

2. Nicole was a total asshole.

One of my main characters, Nicole, was meant to be the leader of the group. However, other than her saying she was the leader a lot, she never acted like one. And she yelled at people all the time. Originally she was based off me, so I'm really distressed about how she turned out that way. Check out this quick excerpt:
Nicole stepped backwards at the words, grimacing.
“What do you mean, we’re next? We don’t even know you!” She argued. 
Why so aggressive, Nicole? Why so annoying, all the time? She was constantly defensive, two-dimensional, and just plain boring. Luckily, I managed to fix her up in future drafts.

3. Miles existed.

If you read the first draft of Sorcera, you'd be surprised to meet a character named Miles, an entirely bland shop owner who provided Sorcera with tips and tricks for surviving Storm. Not only was Miles uninteresting, everyone who read the story kind of hated him. He also was a love interest for a character who is about as into men as cats like dogs--their relationship did not work. 

4. The villains were two-dimensional.

I had a big problem in my first draft: the coven Sorcera faces, Storm, was filled with the exact same character. A weird, twisted, but beautiful villainess who liked to tease the heroes. It was excruciating to reread, and just plain confusing when they all talked together. In my second draft, I've worked to make them more like individuals, and they've been much more fun to write. 

I decided to mention all of these because I think it's important to realize what things work and what things don't, and it's also important to be able to laugh at yourself sometimes! It was good work for where I was then, but now I've improved immensely. I like looking back and seeing how far I've come.

So what do you think of your first draft of your current work in progress? What have you changed? 

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